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	<title>VoxHouse.Net &#187; tutorial</title>
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	<description>Independent Art, Music and Film Production</description>
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		<title>UDK FBX Pipeline 1 &#8211; Intro (cont&#8217;d @ UDKVideos)</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1253</link>
		<comments>http://www.voxhouse.net/?post_type=external-videos&#038;p=1253#comments</comments>
		<pubDate>Thu, 26 Jan 2012 22:54:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[External Videos]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[collada]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[export]]></category>
		<category><![CDATA[FBX]]></category>
		<category><![CDATA[import]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[Pipeline]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UDK]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[Workflow]]></category>

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		<description><![CDATA[In this series, we discuss how to get the most out of your 3D models &#38; animation and ensure a perfect result in game with UDK &#38; FBX workflow. The rest to follow on the UDKVideos chan. Part 2: http://www.youtube.com/watch?v=M5eiNyac8XE Category: GamingUploaded by: VoxHouseStudioHosted: youtube]]></description>
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		<title>PC Doctor: Little Shop of Horrors #1 &#8211; Shop Tour</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1248</link>
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		<pubDate>Tue, 18 Oct 2011 21:13:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
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		<guid isPermaLink="false">http://www.voxhouse.net/?post_type=external-videos&#038;p=1248</guid>
		<description><![CDATA[Horror fix jobs, new gaming rig builds, special tools &#38; tips for working on PC&#8217;s &#8211; these are some of the things to come in this new series. Category: GamingUploaded by: VoxHouseStudioHosted: youtube]]></description>
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		<title>Making a Cityscape with UDK Foliage Tool</title>
		<link>http://www.voxhouse.net/making-a-cityscape-with-udk-foliage-tool/</link>
		<comments>http://www.voxhouse.net/making-a-cityscape-with-udk-foliage-tool/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 19:09:15 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[Learning Videos]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[cityscape]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Editor]]></category>
		<category><![CDATA[foliage]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UDK]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[UnrealEd]]></category>

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		<title>UDK: City with Foliage Tool?!</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1241</link>
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		<pubDate>Thu, 01 Sep 2011 01:20:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[External Videos]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[cityscape]]></category>
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		<description><![CDATA[I wondered to myself if I could use the new foliage tool in UDK to make a cityscape&#8230;. So I modeled some VERY rudimentary buildings and brought them into UDK. Here&#8217;s how it went&#8230; Category: GamingUploaded by: VoxHouseStudioHosted: youtube]]></description>
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		<title>UDK AntiAlias PostProcess Walkthrough &#8211; How to get FXAA and MLAA built right into your levels!</title>
		<link>http://www.voxhouse.net/udk-antialias-postprocess-walkthrough-how-to-get-fxaa-and-mlaa-built-right-into-your-levels/</link>
		<comments>http://www.voxhouse.net/udk-antialias-postprocess-walkthrough-how-to-get-fxaa-and-mlaa-built-right-into-your-levels/#comments</comments>
		<pubDate>Thu, 25 Aug 2011 20:14:22 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[Learning Videos]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA["game design"]]></category>
		<category><![CDATA["level design"]]></category>
		<category><![CDATA[Antialiasing]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[FXAA]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[MLAA]]></category>
		<category><![CDATA[Postprocess]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UDK]]></category>
		<category><![CDATA[walkthrough]]></category>

		<guid isPermaLink="false">http://www.voxhouse.net/?p=1237</guid>
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		<title>UDK AntiAlias PostProcess &#8211; Built-in FXAA &amp; MLAA!</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1240</link>
		<comments>http://www.voxhouse.net/?post_type=external-videos&#038;p=1240#comments</comments>
		<pubDate>Thu, 25 Aug 2011 17:43:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[External Videos]]></category>
		<category><![CDATA["level design"]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[ATi]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[FXAA]]></category>
		<category><![CDATA[geforce]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[kit. game]]></category>
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		<category><![CDATA[Postprocess]]></category>
		<category><![CDATA[tutorial]]></category>
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		<guid isPermaLink="false">http://www.voxhouse.net/?post_type=external-videos&#038;p=1240</guid>
		<description><![CDATA[How to get FXAA &#38; MLAA antialiasing to ALWAYS show up on levels you create in UDK &#8211; ensuring they appear smoothly as intended! Background music was improvised just for this vid for some extra ambience. Category: GamingUploaded by: VoxHouseStudioHosted: youtube]]></description>
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		<title>Voxcast 2: Making Film FX &amp; CGI</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1058</link>
		<comments>http://www.voxhouse.net/?post_type=external-videos&#038;p=1058#comments</comments>
		<pubDate>Thu, 16 Dec 2010 21:06:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[External Videos]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[CGI]]></category>
		<category><![CDATA[chroma]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[keying]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[poser]]></category>
		<category><![CDATA[rotoscoping]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vegas]]></category>
		<category><![CDATA[vue]]></category>
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		<guid isPermaLink="false">http://www.voxhouse.net/?post_type=external-videos&#038;p=1058</guid>
		<description><![CDATA[In this edition I take you through the creation of some CG and FX shots and provide some advice for aspiring animators. Category: Film &#38; AnimationUploaded by: VoxHouseStudioHosted: youtube]]></description>
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		<title>Making Game Menus with Scaleform &amp; UDK Pt. 1</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1066</link>
		<comments>http://www.voxhouse.net/?post_type=external-videos&#038;p=1066#comments</comments>
		<pubDate>Sun, 30 May 2010 15:49:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
				<category><![CDATA[External Videos]]></category>
		<category><![CDATA[adobe]]></category>
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		<category><![CDATA[apple]]></category>
		<category><![CDATA[CLIK]]></category>
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		<category><![CDATA[development]]></category>
		<category><![CDATA[development kit]]></category>
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		<category><![CDATA[gfx]]></category>
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		<guid isPermaLink="false">http://www.voxhouse.net/?post_type=external-videos&#038;p=1066</guid>
		<description><![CDATA[This is the first in a series demonstrating how to easily make menus for your Unreal Engine games using any Flash program, thanks to Scaleform technology which is now integrated into the Unreal Development Kit. Over the course of the series I will show you: -How simple it is to get a menu up and [...]]]></description>
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		<title>YouTube Essential Stats Widget for WordPress</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1067</link>
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		<pubDate>Wed, 28 Apr 2010 12:15:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
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		<guid isPermaLink="false">http://www.voxhouse.net/?post_type=external-videos&#038;p=1067</guid>
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		<title>Voxcast 1: Game Film &amp; Animation Creation, UDK, Scaleform, Flash</title>
		<link>http://www.voxhouse.net/?post_type=external-videos&#038;p=1068</link>
		<comments>http://www.voxhouse.net/?post_type=external-videos&#038;p=1068#comments</comments>
		<pubDate>Wed, 21 Apr 2010 06:36:00 +0000</pubDate>
		<dc:creator>Henrik</dc:creator>
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		<category><![CDATA[adobe]]></category>
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		<description><![CDATA[We talk about use of the Unreal Engine 3 in indie game &#38; film productions with the recent release of the Unreal Development Kit and provide insight to aspiring film, animation &#38; game creators, dealing with such issues as pre-rendered 3d vs real-time, the use of Flash, the new Scaleform UI system, and provide a [...]]]></description>
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